All objects relevant to simulation are managed via the object CSV file. During import, it is used to check whether all relevant objects were loaded before import and to connect tasks to human models or task parameters to objects (see chapter Data export and import / CSV export and import / The table "Tasks" and chapter Data export and import / CSV export and import / The table "Task parameters").
# |
Column name |
Purpose |
---|---|---|
0 |
Object ID |
An integer for clear identification of the object within the data scheme. Each object ID must be unique. Consecutive numbering is not necessary. |
1 |
External ID |
A character string for clear identification of the corresponding object geometry in DELMIA V5. It contains the entire path of the geometric object in the PPR tree. |
2 |
Type |
A character string of an internal type identifier. It is used for information (export) and for equalisation (import) only. |
3 |
Collision object |
A decision field used to mark an object as collision object (if the field is empty, the respective object is not considered as collision object). |
4 |
Floor object |
A decision field used to mark an object as floor object (if the field is empty, the respective object is not considered as floor object). |
5 |
Object matrix |
A 4x4 matrix as sequence of 16 values (separated by semicolon), describing the current transformation (position and orientation) of the object. |
6 |
Bounding box |
A cuboid as sequence of 6 values (3 values for minima in X/Y/Z and 3 values for maxima in X/Y/Z, separated by semicolon), describing the dimensions of the object. |
7 |
Parent object |
An integer representing the object ID of the parent object. For objects located directly below the root of the scene graph, the standard value is “-1”. |
8 |
Name |
A character string with the user-specific designation of the object. |