With this function objects can be retracted (e. g. pull plug out of socket, remove cap from pen, ...).
Subordinate tasks:
Wait, Move object(s) to target
Parameter |
Type |
Mand. |
Meaning |
---|---|---|---|
Object(s) to retract |
Object |
yes |
An object parameter that determines the object(s) to be separated. |
Posture for left/right hand |
Selection |
yes |
A selection parameter used to define the grasping position of the hands. |
Percentage for left/right hand |
Floating-point number (0.0 to 100.0) |
yes |
A value parameter that defines the degree of curvature of the fingers of the respective hands of the human model. The value "0" means "open hand" while the value "100" implies the maximum "degree of closure". |
Move direction |
Selection |
no |
A selection parameter used to define the direction in which the object should be moved. |
Marker for individual reference system |
Orientation |
no |
A coordinate parameter whose coordinate system is used as the direction of movement. It is dependent upon the defined direction of movement. The movement direction will get changed to the corresponding axis of the coordinate system. If this parameter is not defined, the coordinate system of the object itself is used depending on the reference system and the direction of movement. |
Reference system |
Selection |
no |
A decision parameter that indicates whether the movement should be made relative to the world, to the parent object, or to itself. ▪global (relative to world): movement along the axes of the global coordinate system. ▪local (relative to parent): movement along the axes of the parent coordinate system of the object. Note that after picking the object, one of the hands has become a parent object. ▪relative (relative to itself): movement along the axes of the object coordinate system. |
Recoil / movement offset [mm] |
Floating-point number (0.0 to 200.0) |
no |
A value parameter which defines how much the hand has to move backwards while separating the objects. |