Playback control

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Playback control

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The playback control regulates the simulation playback (see figure Playback control).

BOF-DES-WGS_ET-Wiedergabe

Figure 163: Playback control

 

icon_playback_resetThe initial position is restored by pressing the button Reset.

 

icon_playback_playicon_playback_pauseThe Play / Pause button or shortcut key "space" enables the playback / pause of the simulation or motion data.

 

icon_playback_goto_endBy pressing the button jump to end the simulation will jump to its final frame.

 

icon_playback_play_loopThe Play (repeat) button allows continuous playback of the simulation / motion data. It is activated or deactivated by pressing twice the Play button.

 

icon_playback_play_loopIs the button camera animation (in)active orange (= active), the camera track defined in the camera's behavior will be shown while playing the simulation. With a deactivated button (default color) the user can navigate the view via mouse control.

 

icon_playback_slowdownThe Slow down playback button adjusts the playback speed according to Playback: x 0.5, Playback: x 0.25 and Playback: x 0.125.

 

icon_playback_realtimeThe button Realtime playback plays the simulation proportional to Playback: x 1.

 

icon_playback_speedupThe Speed up playback button adjusts the playback speed according to Playback: x 2, Playback: x 4, Playback: x 8, Playback: x 16, Playback: x 32 and Playback: x 64.

 

In the lower area of the 3D view, there is a point-of-time field on the left and a slide bar on the right. They are mutually coupled; implies that one can be changed by changing the other.

 

BOF-DES-WGS_ET-ZeitpunktfeldIn the Point-of-time field [s], the current time of the duration of the simulation during playback is displayed. The desired point in time can be manually adjusted as well.

 

BOF-DES-WGS_ET-SchiebereglerThe Slide bar indicates the current position during playback of the simulation. It can be set manually to the desired position.

 

iIt is not possible to navigate in the 3D view via mouse control if the button camera animation active is active.