Path parameters are used to define paths in the 3D scene. Typical examples are travel paths, hand motion paths object motion paths etc. Paths always have the same structure and consist of a sequence of coordinate parameters. Click on the button to select the path points.
Click on the intended path points in the 3D environment. With each click, a single path point is created and connected to the previous point (see figure Path parameters). In order to finish the path point selection, a final left click must be performed while holding the CTRL key down. This final click not only finishes the path selection, but also defines the orientation of the last path point. In the task Walk for example, this orientation causes the human model to turn towards this final orientation at the end of the path.
Path points (1....i....n,n+1) are created as follows:
(1...i...n) |
Left mouse button on plane |
(n+1) |
CTRL + left mouse button in orientation direction |
Figure 180: Path parameters
Once the path selection is finished, the symbol is displayed next to the
symbol. The path can be deleted again by clicking on the cross in the button.
iIn order to complete the path, a left click with CTRL key down is required. The position of the mouse pointer with respect to the final path point determines the orientation. Thus, it is possible to specify the orientation while the path being traversed. For e.g., the direction along which the human model should face can be specified while walking along a path. iThe creation of path points / markers can be cancelled using the ESC key. |