View & Interaction

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View & Interaction

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icon_2nd_viewport_off/icon_2nd_viewport_top/icon_2nd_viewport_ego Use these buttons to display or hide the Top view or the Worker perspective of the scene as a window cutout. Separate worker perspective buttons are generated for each of the workers in the scene. The buttons are color coded according to the color of the level of the worker in the Tree view.

If the worker perspective is activated, a window opens in the 3D view with a point of sharp vision. A line of sight is also displayed in the 3D view. The view changes as the age group of the human model is adjusted. Therefore the viewing window is reduced and a yellow discoloration occurs in the age group 60.

 

icon_cam_default_none.pngIn drop-down-field Select default camera perspective allows the activation of different camera positions. Furthermore, the view can be changed by clicking on the desired axis in the coordinate system in the 3D view (see chapter User interface / 3D view / Coordinate system). Double click on the axes to set the opposite perspective. The normal perspective could be reset by clicking near the axes of the coordinate system in the 3D view. If one of the six possible views in the drop-down box is set, normal navigation is not possible, even if the view is changed on the coordinate system in the 3D view.

 

In the following, an example of the different camera settings is shown:

 

BOF-DES-KMR_ET-Kamera vorn

Figure 127: Camera front

BOF-DES-KMR_ET-Kamera hinten

Figure 128: Camera rear

BOF-DES-KMR_ET-Kamera links

Figure 129: Camera left

BOF-DES-KMR_ET-Kamera rechts

Figure 130: Camera right

BOF-DES-KMR_ET-Kamera oben

Figure 131: Camera top

BOF-DES-KMR_ET-Kamera unten

Figure 132: Camera bottom

 

icon_cam_mode_perspective/icon_cam_mode_orthogonalSelect projection mode allows the toggling between parallel and perspective camera projection modes. Iin parallel projection mode all projection lines are considered as parallel. The perspective projection mode on the other hand is similar to human visual atributes for example, the distant objects appear smaller than objects in foreground (see figure With parallel projection).

BOF-DES-KMR_ET-ohne ParallelProjektion

Figure 133: Without parallel projection

BOF-DES-KMR_ET-ParallelProjektion

Figure 134: With parallel projection

 

icon_multiselect_mode_rectangle/icon_multiselect_mode_polygonThe select multi selection mode button can be used to select whether the objects in 3D view need to be selected by drawing a rectangular region or by using a lasso tool.

 

icon_visible/icon_instructions_hideThe button switch between visible / invisible objects, supports mutually exclusive display of visible and hidden objects.

 

icon_zoom_extentZooming the currently selected object is possible by activating the button Zoom on selected objects (see figure Zoom on selected objects).

BOF-DES-KMR_ET-Zoom selektiert

Figure 135: Zoom on selected objects